boolean_union

PolyData.boolean_union(other_mesh, tolerance=1e-05, progress_bar=False)

Perform a boolean union operation on two meshes.

Essentially, boolean union, difference, and intersection are all the same operation. Just different parts of the objects are kept at the end.

The union of two manifold meshes A and B is the mesh which is in A, in B, or in both A and B.

Note

If your boolean operations don’t react the way you think they should (i.e. the wrong parts disappear), one of your meshes probably has its normals pointing inward. Use PolyDataFilters.plot_normals() to visualize the normals.

Note

The behavior of this filter varies from the PolyDataFilters.merge() filter. This filter attempts to create a manifold mesh and will not include internal surfaces when two meshes overlap.

Note

Both meshes must be composed of all triangles. Check with PolyData.is_all_triangles and convert with PolyDataFilters.triangulate().

Changed in version 0.32.0: Behavior changed to match default VTK behavior.

Parameters
other_meshpyvista.PolyData

Mesh operating on the source mesh.

tolerancefloat, optional

Tolerance used to determine when a point’s absolute distance is considered to be zero.

progress_barbool, optional

Display a progress bar to indicate progress.

Returns
pyvista.PolyData

The result of the boolean operation.

Examples

Demonstrate a boolean union with two spheres. Note how the final mesh includes both spheres.

>>> import pyvista
>>> sphere_a = pyvista.Sphere()
>>> sphere_b = pyvista.Sphere(center=(0.5, 0, 0))
>>> result = sphere_a.boolean_union(sphere_b)
>>> pl = pyvista.Plotter()
>>> _ = pl.add_mesh(sphere_a, color='r', style='wireframe', line_width=3)
>>> _ = pl.add_mesh(sphere_b, color='b', style='wireframe', line_width=3)
>>> _ = pl.add_mesh(result, color='tan')
>>> pl.camera_position = 'xz'
>>> pl.show()
../../../_images/pyvista-PolyData-boolean_union-1_00_00.png

See Boolean Operations for more examples using this filter.