pyvista.DataObject.save#
- DataObject.save( ) None[source]#
- Save this vtk object to file. - Added in version 0.45: Support saving pickled meshes - Parameters:
- filenamestr,pathlib.Path
- Filename of output file. Writer type is inferred from the extension of the filename. 
- binarybool, default: True
- If - True, write as binary. Otherwise, write as ASCII.
- texturestr,np.ndarray,optional
- Write a single texture array to file when using a PLY file. Texture array must be a 3 or 4 component array with the datatype - np.uint8. Array may be a cell array or a point array, and may also be a string if the array already exists in the PolyData.- If a string is provided, the texture array will be saved to disk as that name. If an array is provided, the texture array will be saved as - 'RGBA'- Note - This feature is only available when saving PLY files. 
 
- filename
 - See also - Notes - Binary files write much faster than ASCII and have a smaller file size.