pyvista.PolyDataFilters.flip_normal_vectors#
- PolyDataFilters.flip_normal_vectors( )[source]#
Flip the direction of the mesh’s point and cell normal vectors.
This filter effectively multiplies the point and cell normals by
-1
. It has no effect if no active normals are currently set.Note
Polygon cells have an implicitly-defined orientation which may differ from the orientation of the normal vectors. To ensure that the normals are consistent with this implicit definition, consider also using
flip_faces()
or re-computing normals withcompute_normals()
and enabling the flip_normals option.Added in version 0.45.
- Parameters:
- Returns:
pyvista.PolyData
Mesh with point and cell normal directions flipped.
See also
pyvista.PolyDataFilters.flip_faces
Flip the orientation of the faces.
pyvista.PolyDataFilters.compute_normals
Compute new normals. Includes the option to flip the normals.
pyvista.PolyData.point_normals
Returns the array of point normals.
pyvista.PolyData.cell_normals
Returns the array of cell normals.
Examples
Flip the normal vectors of a sphere. Show one of the normal vectors before and after the flip.
>>> import pyvista as pv >>> sphere = pv.Sphere() >>> sphere.point_data['Normals'][0] pyvista_ndarray([0., 0., 1.], dtype=float32)
>>> sphere_flipped = sphere.flip_normal_vectors() >>> sphere_flipped.point_data['Normals'][0] pyvista_ndarray([-0., -0., -1.], dtype=float32)
Note that the sphere’s cell ordering has not been affected by this filter.
>>> sphere.regular_faces[0] array([ 2, 30, 0])
>>> sphere_flipped.regular_faces[0] array([ 2, 30, 0])