pyvista.Plotter.add_affine_transform_widget#
- Plotter.add_affine_transform_widget(
- actor,
- origin=None,
- start=True,
- scale=0.15,
- line_radius=0.02,
- always_visible=True,
- axes_colors=None,
- axes=None,
- release_callback=None,
- interact_callback=None,
Add a 3D affine transform widget.
This widget allows interactive transformations including translation and rotation using the left mouse button.
- Parameters:
- actor
pyvista.Actor
The actor to which the widget is attached to.
- originsequence[
float
],optional
Origin of the widget. Default is the origin of the main actor.
- startbool, default:
True
If True, start the widget immediately.
- scale
float
, default: 0.15 Scale factor for the widget relative to the length of the actor.
- line_radius
float
, default: 0.02 Relative radius of the lines composing the widget.
- always_visiblebool, default:
True
Make the widget always visible. Setting this to
False
will cause the widget geometry to be hidden by other actors in the plotter.- axes_colors
tuple
[ColorLike
],optional
Uses the theme by default. Configure the individual axis colors by modifying either the theme with
pyvista.global_theme.axes.x_color = <COLOR>
or setting this with atuple
as in('r', 'g', 'b')
.- axes
numpy.ndarray
,optional
(3, 3)
Numpy array defining the X, Y, and Z axes. By default this matches the default coordinate system.- release_callback
callable()
,optional
Call this method when releasing the left mouse button. It is passed the
user_matrix
of the actor.- interact_callback
callable()
,optional
Call this method when moving the mouse with the left mouse button pressed down and a valid movement actor selected. It is passed the
user_matrix
of the actor.
- actor
- Returns:
pyvista.widgets.AffineWidget3D
The affine widget.
Notes
After interacting with the actor, the transform will be stored within
pyvista.Actor.user_matrix
but will not be applied to the dataset. Use this matrix in conjunction withpyvista.DataSetFilters.transform()
to transform the dataset.Examples
Add the 3d affine widget.
>>> import pyvista as pv >>> pl = pv.Plotter() >>> actor = pl.add_mesh(pv.Sphere()) >>> widget = pl.add_affine_transform_widget(actor) >>> pl.show()
Access the transform from the actor.
>>> actor.user_matrix array([[1., 0., 0., 0.], [0., 1., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]])