pyvista.DataSetMapper.interpolate_before_map#
- property DataSetMapper.interpolate_before_map: bool[source]#
Return or set the interpolation of scalars before mapping.
Enabling makes for a smoother scalars display. When
False
, OpenGL will interpolate the mapped colors which can result in showing colors that are not present in the color map.Examples
Disable interpolation before mapping.
>>> import pyvista as pv >>> dataset = pv.MultiBlock( ... [pv.Cube(), pv.Sphere(center=(0, 0, 1))] ... ) >>> dataset[0].point_data['data'] = dataset[0].points[:, 2] >>> dataset[1].point_data['data'] = dataset[1].points[:, 2] >>> pl = pv.Plotter() >>> actor, mapper = pl.add_composite( ... dataset, ... show_scalar_bar=False, ... n_colors=3, ... cmap='bwr', ... ) >>> mapper.interpolate_before_map = False >>> pl.show()
Enable interpolation before mapping.
>>> pl = pv.Plotter() >>> actor, mapper = pl.add_composite( ... dataset, ... show_scalar_bar=False, ... n_colors=3, ... cmap='bwr', ... ) >>> mapper.interpolate_before_map = True >>> pl.show()
See Interpolate Before Mapping for additional explanation regarding this attribute.