Filtering#

These examples show case various mesh analysis and filtering routines present in the Filters module. Explore these demos to perform tasks such as:

  • Slicing and cutting meshes

  • Computing mesh properties like volume, area, and surface normals

  • Mesh decimation

  • Extract regions of one mesh using another mesh’s surface

  • Ray tracing through surface meshes

  • Resampling and interpolating scalar/vector values across meshes

  • Integrating a vector field to generate streamlines

  • Smoothing surfaces

Boolean Operations

Boolean Operations

Extract Cell Centers

Extract Cell Centers

Clipping with a Surface

Clipping with a Surface

Clipping with Planes & Boxes

Clipping with Planes & Boxes

Collision

Collision

Computing Surface Normals

Computing Surface Normals

Volumetric Analysis

Volumetric Analysis

Connectivity

Connectivity

Contouring

Contouring

Decimation

Decimation

Distance Between Two Surfaces

Distance Between Two Surfaces

Extract Cells Inside Surface

Extract Cells Inside Surface

Extract Edges

Extract Edges

Extract Surface

Extract Surface

Extrude Rotation

Extrude Rotation

Extrude Trim

Extrude Trim

Marching Cubes

Marching Cubes

Gaussian Smoothing

Gaussian Smoothing

Geodesic Paths

Geodesic Paths

Plotting Glyphs (Vectors or PolyData)

Plotting Glyphs (Vectors or PolyData)

Table of Glyphs

Table of Glyphs

Compute Gradients of a Field

Compute Gradients of a Field

Fast Fourier Transform with Perlin Noise

Fast Fourier Transform with Perlin Noise

Fast Fourier Transform

Fast Fourier Transform

Image Data Representations

Image Data Representations

Integrate Data

Integrate Data

Interpolating

Interpolating

Computing Mesh Quality

Computing Mesh Quality

Ray Tracing

Ray Tracing

Project to a Plane

Project to a Plane

Reflect Meshes

Reflect Meshes

Resampling

Resampling

Rotations

Rotations

Sample Function: Perlin Noise in 2D

Sample Function: Perlin Noise in 2D

Sample Function: Perlin Noise in 3D

Sample Function: Perlin Noise in 3D

Slicing

Slicing

Streamlines

Streamlines

2D Streamlines

2D Streamlines

Subdivide Cells

Subdivide Cells

Surface Smoothing

Surface Smoothing

Surface Reconstruction

Surface Reconstruction

Using Common Filters

Using Common Filters

Voxelize a Surface Mesh

Voxelize a Surface Mesh

Warping by Vectors

Warping by Vectors