Computation times#
07:22.902 total execution time for 47 files from examples/01-filter:
Example |
Time |
Mem (MB) |
|---|---|---|
Computing Surface Normals ( |
01:01.693 |
0.0 |
Clipping with a Surface ( |
00:45.815 |
0.0 |
Fast Fourier Transform with Perlin Noise ( |
00:36.219 |
0.0 |
Contouring ( |
00:33.963 |
0.0 |
Slicing ( |
00:30.956 |
0.0 |
Geodesic Paths ( |
00:28.812 |
0.0 |
Plotting Glyphs (Vectors or PolyData) ( |
00:20.877 |
0.0 |
Streamlines ( |
00:18.875 |
0.0 |
Boolean Operations ( |
00:14.627 |
0.0 |
Collision ( |
00:14.435 |
0.0 |
Crop Labeled ImageData ( |
00:11.670 |
0.0 |
Fast Fourier Transform ( |
00:11.360 |
0.0 |
Gaussian Smoothing ( |
00:10.323 |
0.0 |
Volumetric Analysis ( |
00:09.915 |
0.0 |
Compare threshold filters ( |
00:09.757 |
0.0 |
Connectivity ( |
00:09.578 |
0.0 |
Using Common Filters ( |
00:08.538 |
0.0 |
Sample Function: Perlin Noise in 2D ( |
00:08.182 |
0.0 |
Detailed Resampling ( |
00:06.471 |
0.0 |
Marching Cubes ( |
00:05.886 |
0.0 |
Detailed Interpolating Points ( |
00:04.633 |
0.0 |
Compute Gradients of a Field ( |
00:04.374 |
0.0 |
Table of Glyphs ( |
00:03.733 |
0.0 |
Distance Between Two Surfaces ( |
00:02.915 |
0.0 |
Extract Edges ( |
00:02.907 |
0.0 |
Clipping with Planes & Boxes ( |
00:02.415 |
0.0 |
2D Streamlines ( |
00:02.199 |
0.0 |
Decimation ( |
00:02.102 |
0.0 |
Subdivide Cells ( |
00:01.851 |
0.0 |
Extract Cell Centers ( |
00:01.847 |
0.0 |
Voxelize a Surface Mesh ( |
00:01.726 |
0.0 |
Rotations ( |
00:01.663 |
0.0 |
Compare interpolation/sampling methods ( |
00:01.652 |
0.0 |
Extrude Rotation ( |
00:01.362 |
0.0 |
Image Data Representations ( |
00:01.356 |
0.0 |
Extrude Trim ( |
00:01.290 |
0.0 |
Project to a Plane ( |
00:01.203 |
0.0 |
Computing Mesh Quality ( |
00:00.875 |
0.0 |
Surface Smoothing ( |
00:00.865 |
0.0 |
Extract Cells Inside Surface ( |
00:00.822 |
0.0 |
Warping by Vectors ( |
00:00.729 |
0.0 |
Surface Reconstruction ( |
00:00.551 |
0.0 |
Extract Surface ( |
00:00.541 |
0.0 |
Sample Function: Perlin Noise in 3D ( |
00:00.482 |
0.0 |
Integrate Data ( |
00:00.449 |
0.0 |
Ray Tracing ( |
00:00.226 |
0.0 |
Reflect Meshes ( |
00:00.181 |
0.0 |