pyvista.PolyDataFilters.boolean_union#
- PolyDataFilters.boolean_union(other_mesh, tolerance=1e-05, progress_bar=False)[source]#
Perform a boolean union operation on two meshes.
Essentially, boolean union, difference, and intersection are all the same operation. Just different parts of the objects are kept at the end.
The union of two manifold meshes
A
andB
is the mesh which is inA
, inB
, or in bothA
andB
.Note
If your boolean operations don’t react the way you think they should (i.e. the wrong parts disappear), one of your meshes probably has its normals pointing inward. Use
PolyDataFilters.plot_normals()
to visualize the normals.Note
The behavior of this filter varies from the
PolyDataFilters.merge()
filter. This filter attempts to create a manifold mesh and will not include internal surfaces when two meshes overlap.Note
Both meshes must be composed of all triangles. Check with
PolyData.is_all_triangles
and convert withPolyDataFilters.triangulate()
.Changed in version 0.32.0: Behavior changed to match default VTK behavior.
- Parameters:
- other_mesh
pyvista.PolyData
Mesh operating on the source mesh.
- tolerance
float
, tolerance: 1e-5 Tolerance used to determine when a point’s absolute distance is considered to be zero.
- progress_barbool, default:
False
Display a progress bar to indicate progress.
- other_mesh
- Returns:
pyvista.PolyData
The result of the boolean operation.
Examples
Demonstrate a boolean union with two spheres. Note how the final mesh includes both spheres.
>>> import pyvista as pv >>> sphere_a = pv.Sphere() >>> sphere_b = pv.Sphere(center=(0.5, 0, 0)) >>> result = sphere_a.boolean_union(sphere_b) >>> pl = pv.Plotter() >>> _ = pl.add_mesh( ... sphere_a, color='r', style='wireframe', line_width=3 ... ) >>> _ = pl.add_mesh( ... sphere_b, color='b', style='wireframe', line_width=3 ... ) >>> _ = pl.add_mesh(result, color='lightblue') >>> pl.camera_position = 'xz' >>> pl.show()
See Boolean Operations for more examples using this filter.