pyvista.Renderer.enable_ssao#
- Renderer.enable_ssao(radius=0.5, bias=0.005, kernel_size=256, blur=True) None[source]#
- Enable surface space ambient occlusion (SSAO). - SSAO can approximate shadows more efficiently than ray-tracing and produce similar results. Use this when you wish to plot the occlusion effect that nearby meshes have on each other by blocking nearby light sources. - See Kitware: Screen-Space Ambient Occlusion for more details - Parameters:
- radiusfloat, default: 0.5
- Neighbor pixels considered when computing the occlusion. 
- biasfloat, default: 0.005
- Tolerance factor used when comparing pixel depth. 
- kernel_sizeint, default: 256
- Number of samples used. This controls the quality where a higher number increases the quality at the expense of computation time. 
- blurbool, default: True
- Controls if occlusion buffer should be blurred before combining it with the color buffer. 
 
- radius
 - See also - Examples - Generate a - pyvista.UnstructuredGridwith many tetrahedrons nearby each other and plot it without SSAO.- >>> import pyvista as pv >>> ugrid = pv.ImageData(dimensions=(3, 2, 2)).to_tetrahedra(12) >>> exploded = ugrid.explode() >>> exploded.plot()   - Enable SSAO with the default parameters. - >>> pl = pv.Plotter() >>> _ = pl.add_mesh(exploded) >>> pl.enable_ssao() >>> pl.show() 