Create a GIF Movie#

Generate a moving gif from an active plotter.

Note

Use lighting=False to reduce the size of the color space to avoid “jittery” GIFs, especially for the scalar bar.

from __future__ import annotations

import numpy as np

import pyvista as pv

Create a structured grid#

Create a structured grid and make a “wave” my shifting the Z position based on the cartesian distance from the origin.

x = np.arange(-10, 10, 0.5)
y = np.arange(-10, 10, 0.5)
x, y = np.meshgrid(x, y)
r = np.sqrt(x**2 + y**2)
z = np.sin(r)

# Create and structured surface
grid = pv.StructuredGrid(x, y, z)
grid["Height"] = z.ravel()
grid.plot()
gif

Generate a GIF#

Generate a GIF using off_screen=True parameter.

# Create a plotter object and set the scalars to the Z height
plotter = pv.Plotter(notebook=False, off_screen=True)
plotter.add_mesh(
    grid,
    scalars="Height",
    lighting=False,
    show_edges=True,
    clim=[-1, 1],
)

# Open a gif
plotter.open_gif("wave.gif")

# Update Z and write a frame for each updated position
nframe = 15
for phase in np.linspace(0, 2 * np.pi, nframe + 1)[:nframe]:
    z = np.sin(r + phase)
    # Update values inplace
    grid.points[:, -1] = z.ravel()
    grid["Height"] = z.ravel()
    # Write a frame. This triggers a render.
    plotter.write_frame()

# Closes and finalizes movie
plotter.close()
gif

Total running time of the script: (0 minutes 2.095 seconds)

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