Shader types for GLSL shader replacements.
- Attributes:
- VERTEX
str Vertex shader.
- FRAGMENT
str Fragment shader.
- GEOMETRY
str Geometry shader.
- Member Type:
str
Valid values are as follows:
-
VERTEX = <ShaderType.VERTEX: 'vertex'>
-
FRAGMENT = <ShaderType.FRAGMENT: 'fragment'>
-
GEOMETRY = <ShaderType.GEOMETRY: 'geometry'>