ShaderType

ShaderType#

enum ShaderType(value)[source]#

Shader types for GLSL shader replacements.

Added in version 0.48.

Attributes:
VERTEXstr

Vertex shader.

FRAGMENTstr

Fragment shader.

GEOMETRYstr

Geometry shader.

Member Type:

str

Valid values are as follows:

VERTEX = <ShaderType.VERTEX: 'vertex'>#
FRAGMENT = <ShaderType.FRAGMENT: 'fragment'>#
GEOMETRY = <ShaderType.GEOMETRY: 'geometry'>#