CubeAxesActor.update_bounds

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CubeAxesActor.update_bounds#

CubeAxesActor.update_bounds(bounds)[source]#

Update the bounds of this actor.

The padding and axes_ranges given to the constructor are applied to the new bounds.

Parameters:
boundssequence[float]

Bounds in the form of (x_min, x_max, y_min, y_max, z_min, z_max).